Post by Forge on Jun 10, 2017 2:13:13 GMT
Armeniá
The East
1: Empire of Lysandria
The Empire of Lysandria is the third oldest nation in Armenia with Nod being the second and the Leafhold the first. Its the hear land of the Second Imperium of Man, hosting it's capital city of Trajonia. The Empire is "ruled" by an Emperor though in reality he only controls the capital city and the surrounding lands. The Empire is mostly Controled by various Warlords called Barons who fight each other for control of the land. The Barons maintain their own private armies however the Emperor has The Last Legion at his command an elite fighting unit that keeps the ways if the Imperiums Legions. They also double as a city guard to the massive capital city. Lysandria is a massive state with many resources, they have a good relationship with all of their neighbors, except Soddom to their south due to the frequency of raids committed by their Centaur population. This nation is the last representation of the verse of Lysandria.
Civil Stats
Population: 32,000,000
Population daily loss: 2,000,000
Population daily gain: 2,020,000
Military age: 10,500,000
Government type: Kingdom
Emperor: 1
Barons: 9,000
Soldiers: 260,000
Merchants: 400,000
Craftsmen: 5,000,000
Peasants: 26,330,999
Humans: 75%
Orcs: 20%
Dwarves: 3%
High Elves: 2%
Economic Stats
Income: 1 billion Silver Dragons
Trade Routes: Romani, Corinth, Gomorrah
Military Stats
-Last Legion
15,000 Heavy Infantry
5,000 Mages
5,000 Archers
-Barons Armies
100,000 Heavy Infantry
50,000 Light Infantry
50,000 Cavalry
60,000 Crossbowmen
2: The Kingdom of Gomorrah
The Kingdom of Gomorrah is a desert mountainous nation. To the very west of the kingdom lies the great Quaid Desert . Most of the cities lie in the east on the fertile coast plains. The nation is also dominated by mountains, explaining why they have such a large dwarven population. The Kingdom is ruled by a Dark Elven Queen, the Dark Elves in Gomorrah make up the majority population. They are a mysterious people worshiping their own secret God known as Melkor. Gomorrah is also well known for its luxuries, making it a popular destination for vacations.
Civil Stats
Population: 6,000,000
Population daily loss: 1,000,000
Population daily gain: 1,010,000
Military age: 3,000,000
Government type: Kingdom
Queen: 1
Nobles: 500
Soldiers: 40,000
Merchants: 2,000,000
Craftsmen: 4,000,000
Peasants: 1,959,499
Dark Elves: 78%
Humans: 1%
Gmomes: 1%
Dwarves: 20%
Economic Stats
Income: 300 million Silver Dragons
Trade Routes: Romani, Lysandria, Corinth, Thrace
Military Stats
-Royal Guard
5,000 Heavy Cavalry
5,000 Royal Archers
5,000 Royal Mages<br><br>-Nobles Guards<br>25,000 Heavy Cavalry<br><br><hr><b><br><font size="4">
3: Republic of Corinth</font></b><br>The Republic of Corinth is a small but rich nation, who keep many of the customs and traditions of the Imperium of Man. They are a Human nation that has grown wealthy over the years through trade. In exchange for protection from Lysandrias land armies the Republic has agreed to serve as the navy for both Gomorrah and Lysandria. Their naval force is surpassed by only Gwent and Romani in the East. They are one of the few non-corrupt Republic nations as the upper class adhere to a strict honor code. The people of Corinth have often been described as barbaric due to their slave practice, using criminals for hard labour and oar pullers on their ships. However there is a growing abolitionist movement in the nation. Their elections take place every 5 cycles.<br><br><b><u>Civil Stats<br></u></b>Population: 5,000,000<br>Population daily gain: 1,010,000<br>Population daily loss: 1,000,000<br>Military age: 1,500,000<br>Government type: Republic<br>Senators: 200<br>Soldiers: 10,000<br>Merchants: 2,000,000<br>Craftsmen: 1,000,000<br>Peasants 1,000,800<br>Slaves: 980,000<br>Humans: 80%<br>Dark Elves: 15%<br>Gnomes: 3%<br>Dwarves: 1%<br>Orcs: 1%<br><br><b><u>Economic Stats<br></u></b>Income: 500 million Silver Dragons<br>Trade Routes: Lysandria, Gomorrah, Romani, Thrace, Wu, York, Assyria<br><br><b><u>Military Stats<br></u></b>Republican Navy<br>320 Warships<br><br>-Republican Marines<br>8,000 Light Infantry<br>2,000 Archers<br><br><hr><br><b style="font-size:large;">
4: Empire of Romani</b><br><font size="2">If Gwent is the scourge of the seas, Romani is its savior. The Empire is ruled by a young ambitious warrior who seeks to establish the greatest maritime empire in the history of the world. The entire Romani nation is based on its naval might, peasants are required to send at least on of their children if they have multiple to serve in the Imperial Navy. The Romani trade network although not the best is impressive stretching into both continents. For years they have been interlocked in a Naval war with the smaller less powerful nation of Gwent but so far neither side has proven themselves able to win over the other. The due to its location has a large variety of races though Humans remain as the majority.<br><br></font><b><u>Civil Stats<br></u></b>Population: 10,000,000<br>Population daily gain: 2,010,000<br>Population daily loss: 2,000,000<br>Military age: 3,200,000<br>Government type: Empire<br>Emperor: 1<br>Nobles: 300<br>Soldiers: 100,000<br>Merchants: 3,000,000<br>Craftsmen: 5,000,000<br>Peasants: 1,899,499<br>Humans: 75%<br>Orcs: 20%<br>Dwarves: 2%<br>High Elves: 5%<br>Dark Elves: 1%<br>Gnomes: 1%<br><br><u><b>Economic Stats</b></u><br>Income: 500 million Silver Dragons<br>Trade Routes: Corinth, Lysandria, Gomorrah, Nod, Taeral<br><br><u><b>Military Stats</b></u><br>- I Imperial Legion<br>10,000 Infantry<br>5,000 Cavalry<br>5,000 Crossbowmen<br><br>- II Imperial Legion<br>10,000 Pike Infantry<br>10,000 Archers<br><br>-III Imperial Legion<br>5,000 Light Infantry<br>5,000 Infantry<br>5,000 Light Cavalry<br>4,000 Archers<br>1,000 Engineers<br><br>-IV Imperial Legion<br>10,000 Infantry<br>5,000 Cavalry<br>5,000 Archers<br><br>-Auxiliary Unit (Orcish)<br>10,000 Heavy Infantry<br>5,000 Crossbowmen<br>5,000 Imperial Marines<br><br>-Imperial Navy<br>300 Heavy Warships<br>100 Galleys<br>25 Troop Transports<br><br><hr><br><font size="4"><b>
5: Kingdom of Soddom<br></b></font>The Kingdom of Soddom has a great desert in their eastern part and great plains to the west. It is made up of several city states ruled over by king. Though they are mostly left to their own whims. Soddom is the homeland to the Centaur peoples. The humans there have a distinctive bronze look to their skin. The nation is also home to the Warriors Guild, which has trained numerous heros. The Cenatural population who roam the great plains as nomads are known to raid across the border into other nations, especially Lysandria.<br><br><b><u>Civil Stats<br></u></b>Population: 5,000,000<br>Population daily gain: 1,005,000<br>Population daily loss: 1,000,000<br>Military age: 2,000,000<br>Government type: Kingdom<br>King: 1<br>Queen: 1<br>Nobles: 150<br>Merchants: 25,000<br>Soldiers: 10,000<br>Craftsmen: 1,900,000<br>Peasants 3,000,000<br>Humans: 60%<br>Centaurs: 35%<br>Dark Elves: 5%<br><br><div style="text-align:left;"><u style="font-weight:bold;">Economic Stats</u><br>Income: 250 million Silver Dragons<br>Trade Routes: Assyria, Thrace<br><br><u style="font-weight:bold;">Military Stats</u><br>-City Guards<br>4,000 Heavy Infantry<br>2,000 Horse Archers<br>500 Mages<br>1,500 Light Infantry<br>2,000 Archers<br><br><hr></div><font size="4"><b><br>
6: Republic of Assyria</b></font><br>The Republic of Assyria is ruled by a Council made up of representatives of the three races residing in the nation. It is a great desert nation made up of three major tribes. Every two cycles these tribes meet at the centre of their lands to debate and vote on the fate of their nation. The three tribes are made up of Humans, Dark Elvesand Lizards. The Humans have a mix of bronze and Dark clooted skin. The nation is a peaceful isolationist one and practices a nomad herding lifestyle.<br><br><b><u>Civil Stats<br></u></b>Population: 3,000,000<br>Daily population gain: 1,010,000<br>Daily population loss: 1,000,000<br>Military Age: 1,000,000<br>Government type: Republic<br>Elders: 50<br>Soldiers: 20,000<br>Peasants: 2,850,000<br>Craftsmen: 30,000<br>Humans: 35%<br>Dark Elves: 35%<br>Lizards: 30%<br><br><b><u>Economic Stats<br></u></b>Income: 150 million Golden Dragons<br>Trade Routes: Soddom, Castile<br><br><u style="font-weight:bold;">Military Stats</u><br>-Tribal Raiders<br>10,000 Light Cavalry<br>10,000 Horse Archers<br><br><hr><br><b><font size="4">
7: Kingdom of Thrace</font></b><br>The Kingdom of Thrace is ruled by the noble House of Thrace and at its heas lies the most beautiful woman in the realm the Queen. It's said that when her husband fled a battle leaving his soldiers to die the Queen murdered him in his sleep, becoming the sole ruler. Now she rules the maritime kingdom in a creful calculating and menacing way. She has many men seeking her hand in marriage and she uses this often to get other nations to wage war on her behalf or open trade agreements with her nation. The Queen herself us not likely to marry although she keeps several female and male concubines The Kingdom of Thrace is mountains with most kingdoms being on the coast and a few dwarven holds in the center of the kingdom.<br><br><b><u>Civil Stats</u></b><br>Population: 9,000,000<br>Population daily gain: 1,005,000<br>Population daily loss: 1,000,000<br>Government type: Kingdom<br>Military age: 3,000,000<br>Queen: 1<br>Nobles: 10,000<br>Soldiers: 25,000<br>Merchants: 1,000,000<br>Craftsmen: 2,000,000<br>Peasants: 5,965,999<br>Humans: 80%<br>Dwarves: 19%<br>Gnomes: 1%<br><br><b><u>Economic Stats</u></b><br>Income: 450 million Silver Dragons<br>Trade Routes: Soddom, Corinth, Gomorrah, Wu<br><br><b><u>Military Stats<br></u></b>-Royal Retinue<br>2,000 Knights<br>1500 Men at Arms<br>1,000 Archers<br>500 Mages<br>50 Galleys<br><br><br>-Nobles Private Armies<br>10,000 Men at Arms<br>5,000 Knights<br>5,000 Archers<br><br><hr><br><font size="4"><b>
8: The Empire of Wu<br></b></font>The Empire of wu is an ancient magical realm ruled by an Emperor who doubles as the Empires living God. He is over 200 years old and still hardly shows it. The Empire is an isolationist state trading only with Thrace. The Emperor is also a powerful wizard and Dragon Rider. The Empire also has one of the strongest armies in the world.<br><br><b><u>Civil Stats</u></b><br>Population: 40,000,000<br>Population gain daily: 1,010,000<br>Population daily loss: 1,000,000<br>Government type: Empire<br>Military age: 15,000,000<br>Emperor: 1<br>Nobles: 2,000<br>Soldiers: 200,000<br>Merchants: 2,000,000<br>Craftsmen: 10,000,000<br>Peasants: 28,000,000<br>Humans: 99%<br>Gnomes: 1%<br><br><b><u>Economic Stats</u></b><br>Income: 1 billion Silver Dragons<br>Trade Routes: Thrace<br><br><b><u>Military Stats</u></b><br>-Shadow Chapter<br>5,000 Shadow Assasins<br>5,000 Shadow Spies<br><br>-Imperial Guard<br>30,00 Heavy Infantry<br>20,000 Crossbowmen<br><br>-Wu Legion<br>100,000 Heavy Infantry<br>20,000 Light Cavalry<br>25,000 Crossbowmen<br>5,000 Mages<br><br><hr><br><b><font size="4">
9: The Kingdom of York</font></b><br>The Kingdom of York is happy kingdom ruled by a King and Queen, both of whom rule the kingdom equally. Although both monarchs hold vast swaths of land they rely on the support of land owning Nobles for their war making abilities. The land has many Nobles each with their own private armies and castles. Normally Nobles wage constant war against each other but due to a growing royal authority and the establishment of tournaments Nobles find themselves able to test themselves in other ways through jousting. The Kingdom is home to one of the two Forest Elven Clans due to its heavily forested regions. The Elves are allowed to rule themselves so long as they don't harm humans who intrude upon their wooded domain.<br><br><u style="font-weight:bold;">Civil Stats</u><br>Population: 17,000,000<br>Population daily gain: 1,010,000<br>Population daily loss: 1,000,000<br>Government type: Kingdom<br>Military Age: 6,000,000<br>King: 1<br>Queen: 1<br>Nobles: 10,000<br>Soldiers: 100,000<br>Merchants: 2,000,000<br>Craftsmen: 5,000,000<br>Peasants: 10,000,000<br>Humans: 70%<br>High Elves (Wood) 30%<br><br><b><u>Economic Stats</u></b><br>Income: 500 million Golden Dragons<br>Trade Routes: Dunmore, Lyon, Castile<br><br><b><u>Military Stats</u></b><br>-Royal Army<br>11,000 Knights<br>4,000 Archers<br>18,000 Men at Arms<br>2,000 Mages<br><br>-Private Nobles Armies<br>50,000 Men at Arms<br>9,000 Knights<br>10,000 Archers<br>1,000 Mages<br><br><hr><br><b><font size="4">
10: The Kingdom of Wessex</font><br></b>The kingdom of Wessex is a cold hard land that breeds equally cold and hard warriors. Almost as well known for raiding as Gwent the warriors of Wessex are well known Dragon and Monster killers. After years of blood shed the Civil war finally ended and Yarl Dovah defeated The Young Wolf in Single Combat becoming High King.<br><br><b><u>Civil Stats</u></b><br>Population: 4,000,000<br>Population daily gain: 1,005,000<br>Population daily loss: 1'000,000<br>Government type: Kingdom<br>Military age: 1,500,000<br>Yarls: 580<br>Soldiers: 200,000<br>Merchants: 500,000<br>Craftsmen: 1,000,000<br>Serfs: 2,300,000<br>Humans: 100%<br><br><b><u>Economic Stats</u></b><br>Income: 200 million Golden Dragons<br>Trade Routes: Gwent, Lyons, Castile<br><br><b><u>Military Stats</u></b><br>-Yarls Arraken Armies<br>50,000 Heavy Infantry<br>40,000 Crossbowmen<br>10,000 Cavalry<br>5,000 Beserkers<br>19,000 Light Infantry<br>1,000 Mages<br>200 Long Ships<br><br><hr><b><font size="4"><br>
11: The Kingdom of Gwent</font></b><br>Also known as The Dragon Kingdom, the kingdom of Gwent was first created by settlers from Wessex though what they didn't know was that the land was also inhabited by Dragons. At first throughout its existence Men and Dragons waged bloody war against another but then something mysterious happened and the the First Dragon Rider arose. Now the people of Gwent live peacefully alongside the dragons. They are ruled by a Dragon Rider Yarl. The people of Gwent are notorious raiders and pirates.<br><br><b><u>Civil Stats</u></b><br>Population: 2,000,000<br>Population daily gain: 1,010,000<br>Population daily loss: 1,000,000<br>Government type: Kingdom<br>Military age: 1,200,000<br>Yarl: 1<br>Nobles: 130<br>Soldiers(all able to wield a blade fight): N/A<br>Merchants: 300,000<br>Craftsmen: 200,000<br>Serfs: 1,500,000<br>Humans: 100%<br><br><b><u>Economic Stats</u></b><br>Income: 50,000,000 Golden Dragons<br>Trade Routes: Wessex<br><br><b><u>Military Stats</u></b><br>-Winter Raiders<br>9,000 Light Infantry<br>3,000 Archers<br>1,000 Beserkers<br>20 Dragoni Riders<br>200 Mages<br>240 Longships<br>100 Galleys<br>50 Heavy Warships<br><br><hr><br><b><font size="4">
12: The Republic of Lyons</font></b><br>The Grand Orcish Republic of Lyons was formed by innovative Orcs who decided to carve out a homeland for themselves out of the former capital of the Second Dark Lord. Much of the surface is blackened and covered in a thick black smoke as such they have been forced to adapt. Paying Gnome engineers to construct massive floating cities which they now inhabit. The Orc Republic is not a true Republic with a single house dominating the elections. Rather tbe nation is run by the various Merchant Companies that reside in the sky cities. The nation is also famous for its production of Sky Ships.<br><br><b><u>Civil Stats</u></b><br>Population: 10,000,000<br>Population daily gain: 1,005,000<br>Population daily loss: 1,000,000<br>Military age: 4,000,000<br>Republic Chancellor: 1<br>Merchants: 3,000,000<br>Soldiers: 50,000<br>Craftsmen: 5,000,000<br>Slaves: 1,950,000<br>Government type: Republic<br>Orcs: 80%<br>Gnomes: 10%<br>Dwarves: 5%<br>Humans: 5%<br><br><b><u>Military Stats</u></b><br>-Republican Fleet<br>45 Sky Frigates<br>2 Sky Galleons<br>20,000 Marines<br><br>-Republican Guard<br>10,000 Crossbowmen<br>20,000 Heavy Infantry<br>50 Sky Galleys<br><br><hr><font><br><font size="4"><b>
13: The Kingdom of Castile</b></font><br><font size="2">The Kingdom of Castile once the location of the original Nine Wizards who kept the Hell Portal Barrier before being slayed by the Dark Lord in the Second Age it is now a "Free Land" ruled by a Duke. Castile is home to a large number of Criminal Gangs and Mercenary Companies. The Duke himself is a vile corrupt fellow who enjoys inflicting pain on his enemies. However the common folk however have an old legend that one day a hero with the Blood of The Dragon will overthrow the Duke and restore the Kingdom.<br><br></font><b><u>Civil Stats</u></b><br>Population: 8,000,000<br>Daily population gain: 1,005,000<br>Daily population loss: 1,000,000<br>Government type: Kingdom<br>Military age: 3,000,000<br>Duke: 1<br>Nobles: 200<br>Gang Leaders: 500<br>Soldiers: 5,000<br>Merchants: 1,500,000<br>Craftsmen: 2,000,000<br>Peasants: 4,000,000<br>Criminals: 1,000,000<br>Humans: 95%<br>Gnomes: 5%<br><br><b><u>Economic Stats</u></b><br>Income: 160 million Golden Dragons<br>Trade Routes: Castile, Lyons, Assyria, Wessex<br><br><div style="text-align:left;"><b><u>Military Stats</u></b></div>-Dukes Army<br>2,000 Knights<br>2,000 Men at Arms<br>1,000 Archers<br><br>-Criminals<br>1,000,000 Light Infantry/Archers<br><br><hr></font><b><font size="4"><br>
14: The Republic of Dunmore</font></b><br>The Republic of Dunmore is a High Elven nation, established by shipwrecked sailors. The Republic now stands as a powerful maritime nation ruled over by the various companies that have established themselves on the island chain. The island chain is also home to a Gnome colony established by the Leafhold Empire with the agreenest of the Republic to give Gnomes a home of their own. The Republic relies heavily on Mercenary Companies.<br><br><b><u>Civil Stats</u></b><br>Population: 5,000,000<br>Daily population gain: 1,005,000<br>Daily population loss: 1,000,000<br>Government type: Republic<br>Military age: 1,400,000<br>Guild Masters: 25<br>Merchants: 1,000,000<br>Soldiers: 25,000<br>Craftsmen: 1,000,000<br>Peasants: 2,075,000<br>High Elves: 75%<br>Gnomes: 25%<br>Humans: 5%<br><br><b><u>Economic Stats</u></b><br>Income: 100 million Golden Dragons<br>Trade Routes: Helenus<br><br><b><u>Military Stats</u></b><br>-The Crimson Fleet<br>120 War Galleys<br>50 Warships<br>-Crimson Army<br>20,000 Pikes<br>5,000 Archers<br><br><hr><br><b><font size="4">
15: The Nine</font></b><br>The Nine located around the Great Sea, the flooded Crater where the Old and New Gods battled the Second Dark Lord. The land is well low for theit massive stone towers that scrape the very heavens. The nation is ruled by a High Council of Wizards, it is also the keeper of the Magical Barrier over the Western Hell Portal. It posses the greatest magical college in all the world.<br><br><b><u>Civil Stats<br></u></b>Population: 300,000<br>Government: N/A<br>Population daily gain: N/A<br>Apprentices: 200,000<br>Mages: 50,000<br>Wizards: 50,000<br><br><b><u>Economic Stats</u></b><br>Income: 500 million Golden Dragons<br>Trade Routes: N/A<br><br><b><u>Military Stats</u></b><br>2,000 Trolls<br>5,000 Direwolves<br>20 Dragon Riders<br>500 Combat Mages<br>25 Combat Wizards<br><br><hr><br><b>
The East
1: Empire of Lysandria
The Empire of Lysandria is the third oldest nation in Armenia with Nod being the second and the Leafhold the first. Its the hear land of the Second Imperium of Man, hosting it's capital city of Trajonia. The Empire is "ruled" by an Emperor though in reality he only controls the capital city and the surrounding lands. The Empire is mostly Controled by various Warlords called Barons who fight each other for control of the land. The Barons maintain their own private armies however the Emperor has The Last Legion at his command an elite fighting unit that keeps the ways if the Imperiums Legions. They also double as a city guard to the massive capital city. Lysandria is a massive state with many resources, they have a good relationship with all of their neighbors, except Soddom to their south due to the frequency of raids committed by their Centaur population. This nation is the last representation of the verse of Lysandria.
Civil Stats
Population: 32,000,000
Population daily loss: 2,000,000
Population daily gain: 2,020,000
Military age: 10,500,000
Government type: Kingdom
Emperor: 1
Barons: 9,000
Soldiers: 260,000
Merchants: 400,000
Craftsmen: 5,000,000
Peasants: 26,330,999
Humans: 75%
Orcs: 20%
Dwarves: 3%
High Elves: 2%
Economic Stats
Income: 1 billion Silver Dragons
Trade Routes: Romani, Corinth, Gomorrah
Military Stats
-Last Legion
15,000 Heavy Infantry
5,000 Mages
5,000 Archers
-Barons Armies
100,000 Heavy Infantry
50,000 Light Infantry
50,000 Cavalry
60,000 Crossbowmen
2: The Kingdom of Gomorrah
The Kingdom of Gomorrah is a desert mountainous nation. To the very west of the kingdom lies the great Quaid Desert . Most of the cities lie in the east on the fertile coast plains. The nation is also dominated by mountains, explaining why they have such a large dwarven population. The Kingdom is ruled by a Dark Elven Queen, the Dark Elves in Gomorrah make up the majority population. They are a mysterious people worshiping their own secret God known as Melkor. Gomorrah is also well known for its luxuries, making it a popular destination for vacations.
Civil Stats
Population: 6,000,000
Population daily loss: 1,000,000
Population daily gain: 1,010,000
Military age: 3,000,000
Government type: Kingdom
Queen: 1
Nobles: 500
Soldiers: 40,000
Merchants: 2,000,000
Craftsmen: 4,000,000
Peasants: 1,959,499
Dark Elves: 78%
Humans: 1%
Gmomes: 1%
Dwarves: 20%
Economic Stats
Income: 300 million Silver Dragons
Trade Routes: Romani, Lysandria, Corinth, Thrace
Military Stats
-Royal Guard
5,000 Heavy Cavalry
5,000 Royal Archers
5,000 Royal Mages<br><br>-Nobles Guards<br>25,000 Heavy Cavalry<br><br><hr><b><br><font size="4">
3: Republic of Corinth</font></b><br>The Republic of Corinth is a small but rich nation, who keep many of the customs and traditions of the Imperium of Man. They are a Human nation that has grown wealthy over the years through trade. In exchange for protection from Lysandrias land armies the Republic has agreed to serve as the navy for both Gomorrah and Lysandria. Their naval force is surpassed by only Gwent and Romani in the East. They are one of the few non-corrupt Republic nations as the upper class adhere to a strict honor code. The people of Corinth have often been described as barbaric due to their slave practice, using criminals for hard labour and oar pullers on their ships. However there is a growing abolitionist movement in the nation. Their elections take place every 5 cycles.<br><br><b><u>Civil Stats<br></u></b>Population: 5,000,000<br>Population daily gain: 1,010,000<br>Population daily loss: 1,000,000<br>Military age: 1,500,000<br>Government type: Republic<br>Senators: 200<br>Soldiers: 10,000<br>Merchants: 2,000,000<br>Craftsmen: 1,000,000<br>Peasants 1,000,800<br>Slaves: 980,000<br>Humans: 80%<br>Dark Elves: 15%<br>Gnomes: 3%<br>Dwarves: 1%<br>Orcs: 1%<br><br><b><u>Economic Stats<br></u></b>Income: 500 million Silver Dragons<br>Trade Routes: Lysandria, Gomorrah, Romani, Thrace, Wu, York, Assyria<br><br><b><u>Military Stats<br></u></b>Republican Navy<br>320 Warships<br><br>-Republican Marines<br>8,000 Light Infantry<br>2,000 Archers<br><br><hr><br><b style="font-size:large;">
4: Empire of Romani</b><br><font size="2">If Gwent is the scourge of the seas, Romani is its savior. The Empire is ruled by a young ambitious warrior who seeks to establish the greatest maritime empire in the history of the world. The entire Romani nation is based on its naval might, peasants are required to send at least on of their children if they have multiple to serve in the Imperial Navy. The Romani trade network although not the best is impressive stretching into both continents. For years they have been interlocked in a Naval war with the smaller less powerful nation of Gwent but so far neither side has proven themselves able to win over the other. The due to its location has a large variety of races though Humans remain as the majority.<br><br></font><b><u>Civil Stats<br></u></b>Population: 10,000,000<br>Population daily gain: 2,010,000<br>Population daily loss: 2,000,000<br>Military age: 3,200,000<br>Government type: Empire<br>Emperor: 1<br>Nobles: 300<br>Soldiers: 100,000<br>Merchants: 3,000,000<br>Craftsmen: 5,000,000<br>Peasants: 1,899,499<br>Humans: 75%<br>Orcs: 20%<br>Dwarves: 2%<br>High Elves: 5%<br>Dark Elves: 1%<br>Gnomes: 1%<br><br><u><b>Economic Stats</b></u><br>Income: 500 million Silver Dragons<br>Trade Routes: Corinth, Lysandria, Gomorrah, Nod, Taeral<br><br><u><b>Military Stats</b></u><br>- I Imperial Legion<br>10,000 Infantry<br>5,000 Cavalry<br>5,000 Crossbowmen<br><br>- II Imperial Legion<br>10,000 Pike Infantry<br>10,000 Archers<br><br>-III Imperial Legion<br>5,000 Light Infantry<br>5,000 Infantry<br>5,000 Light Cavalry<br>4,000 Archers<br>1,000 Engineers<br><br>-IV Imperial Legion<br>10,000 Infantry<br>5,000 Cavalry<br>5,000 Archers<br><br>-Auxiliary Unit (Orcish)<br>10,000 Heavy Infantry<br>5,000 Crossbowmen<br>5,000 Imperial Marines<br><br>-Imperial Navy<br>300 Heavy Warships<br>100 Galleys<br>25 Troop Transports<br><br><hr><br><font size="4"><b>
5: Kingdom of Soddom<br></b></font>The Kingdom of Soddom has a great desert in their eastern part and great plains to the west. It is made up of several city states ruled over by king. Though they are mostly left to their own whims. Soddom is the homeland to the Centaur peoples. The humans there have a distinctive bronze look to their skin. The nation is also home to the Warriors Guild, which has trained numerous heros. The Cenatural population who roam the great plains as nomads are known to raid across the border into other nations, especially Lysandria.<br><br><b><u>Civil Stats<br></u></b>Population: 5,000,000<br>Population daily gain: 1,005,000<br>Population daily loss: 1,000,000<br>Military age: 2,000,000<br>Government type: Kingdom<br>King: 1<br>Queen: 1<br>Nobles: 150<br>Merchants: 25,000<br>Soldiers: 10,000<br>Craftsmen: 1,900,000<br>Peasants 3,000,000<br>Humans: 60%<br>Centaurs: 35%<br>Dark Elves: 5%<br><br><div style="text-align:left;"><u style="font-weight:bold;">Economic Stats</u><br>Income: 250 million Silver Dragons<br>Trade Routes: Assyria, Thrace<br><br><u style="font-weight:bold;">Military Stats</u><br>-City Guards<br>4,000 Heavy Infantry<br>2,000 Horse Archers<br>500 Mages<br>1,500 Light Infantry<br>2,000 Archers<br><br><hr></div><font size="4"><b><br>
6: Republic of Assyria</b></font><br>The Republic of Assyria is ruled by a Council made up of representatives of the three races residing in the nation. It is a great desert nation made up of three major tribes. Every two cycles these tribes meet at the centre of their lands to debate and vote on the fate of their nation. The three tribes are made up of Humans, Dark Elvesand Lizards. The Humans have a mix of bronze and Dark clooted skin. The nation is a peaceful isolationist one and practices a nomad herding lifestyle.<br><br><b><u>Civil Stats<br></u></b>Population: 3,000,000<br>Daily population gain: 1,010,000<br>Daily population loss: 1,000,000<br>Military Age: 1,000,000<br>Government type: Republic<br>Elders: 50<br>Soldiers: 20,000<br>Peasants: 2,850,000<br>Craftsmen: 30,000<br>Humans: 35%<br>Dark Elves: 35%<br>Lizards: 30%<br><br><b><u>Economic Stats<br></u></b>Income: 150 million Golden Dragons<br>Trade Routes: Soddom, Castile<br><br><u style="font-weight:bold;">Military Stats</u><br>-Tribal Raiders<br>10,000 Light Cavalry<br>10,000 Horse Archers<br><br><hr><br><b><font size="4">
7: Kingdom of Thrace</font></b><br>The Kingdom of Thrace is ruled by the noble House of Thrace and at its heas lies the most beautiful woman in the realm the Queen. It's said that when her husband fled a battle leaving his soldiers to die the Queen murdered him in his sleep, becoming the sole ruler. Now she rules the maritime kingdom in a creful calculating and menacing way. She has many men seeking her hand in marriage and she uses this often to get other nations to wage war on her behalf or open trade agreements with her nation. The Queen herself us not likely to marry although she keeps several female and male concubines The Kingdom of Thrace is mountains with most kingdoms being on the coast and a few dwarven holds in the center of the kingdom.<br><br><b><u>Civil Stats</u></b><br>Population: 9,000,000<br>Population daily gain: 1,005,000<br>Population daily loss: 1,000,000<br>Government type: Kingdom<br>Military age: 3,000,000<br>Queen: 1<br>Nobles: 10,000<br>Soldiers: 25,000<br>Merchants: 1,000,000<br>Craftsmen: 2,000,000<br>Peasants: 5,965,999<br>Humans: 80%<br>Dwarves: 19%<br>Gnomes: 1%<br><br><b><u>Economic Stats</u></b><br>Income: 450 million Silver Dragons<br>Trade Routes: Soddom, Corinth, Gomorrah, Wu<br><br><b><u>Military Stats<br></u></b>-Royal Retinue<br>2,000 Knights<br>1500 Men at Arms<br>1,000 Archers<br>500 Mages<br>50 Galleys<br><br><br>-Nobles Private Armies<br>10,000 Men at Arms<br>5,000 Knights<br>5,000 Archers<br><br><hr><br><font size="4"><b>
8: The Empire of Wu<br></b></font>The Empire of wu is an ancient magical realm ruled by an Emperor who doubles as the Empires living God. He is over 200 years old and still hardly shows it. The Empire is an isolationist state trading only with Thrace. The Emperor is also a powerful wizard and Dragon Rider. The Empire also has one of the strongest armies in the world.<br><br><b><u>Civil Stats</u></b><br>Population: 40,000,000<br>Population gain daily: 1,010,000<br>Population daily loss: 1,000,000<br>Government type: Empire<br>Military age: 15,000,000<br>Emperor: 1<br>Nobles: 2,000<br>Soldiers: 200,000<br>Merchants: 2,000,000<br>Craftsmen: 10,000,000<br>Peasants: 28,000,000<br>Humans: 99%<br>Gnomes: 1%<br><br><b><u>Economic Stats</u></b><br>Income: 1 billion Silver Dragons<br>Trade Routes: Thrace<br><br><b><u>Military Stats</u></b><br>-Shadow Chapter<br>5,000 Shadow Assasins<br>5,000 Shadow Spies<br><br>-Imperial Guard<br>30,00 Heavy Infantry<br>20,000 Crossbowmen<br><br>-Wu Legion<br>100,000 Heavy Infantry<br>20,000 Light Cavalry<br>25,000 Crossbowmen<br>5,000 Mages<br><br><hr><br><b><font size="4">
9: The Kingdom of York</font></b><br>The Kingdom of York is happy kingdom ruled by a King and Queen, both of whom rule the kingdom equally. Although both monarchs hold vast swaths of land they rely on the support of land owning Nobles for their war making abilities. The land has many Nobles each with their own private armies and castles. Normally Nobles wage constant war against each other but due to a growing royal authority and the establishment of tournaments Nobles find themselves able to test themselves in other ways through jousting. The Kingdom is home to one of the two Forest Elven Clans due to its heavily forested regions. The Elves are allowed to rule themselves so long as they don't harm humans who intrude upon their wooded domain.<br><br><u style="font-weight:bold;">Civil Stats</u><br>Population: 17,000,000<br>Population daily gain: 1,010,000<br>Population daily loss: 1,000,000<br>Government type: Kingdom<br>Military Age: 6,000,000<br>King: 1<br>Queen: 1<br>Nobles: 10,000<br>Soldiers: 100,000<br>Merchants: 2,000,000<br>Craftsmen: 5,000,000<br>Peasants: 10,000,000<br>Humans: 70%<br>High Elves (Wood) 30%<br><br><b><u>Economic Stats</u></b><br>Income: 500 million Golden Dragons<br>Trade Routes: Dunmore, Lyon, Castile<br><br><b><u>Military Stats</u></b><br>-Royal Army<br>11,000 Knights<br>4,000 Archers<br>18,000 Men at Arms<br>2,000 Mages<br><br>-Private Nobles Armies<br>50,000 Men at Arms<br>9,000 Knights<br>10,000 Archers<br>1,000 Mages<br><br><hr><br><b><font size="4">
10: The Kingdom of Wessex</font><br></b>The kingdom of Wessex is a cold hard land that breeds equally cold and hard warriors. Almost as well known for raiding as Gwent the warriors of Wessex are well known Dragon and Monster killers. After years of blood shed the Civil war finally ended and Yarl Dovah defeated The Young Wolf in Single Combat becoming High King.<br><br><b><u>Civil Stats</u></b><br>Population: 4,000,000<br>Population daily gain: 1,005,000<br>Population daily loss: 1'000,000<br>Government type: Kingdom<br>Military age: 1,500,000<br>Yarls: 580<br>Soldiers: 200,000<br>Merchants: 500,000<br>Craftsmen: 1,000,000<br>Serfs: 2,300,000<br>Humans: 100%<br><br><b><u>Economic Stats</u></b><br>Income: 200 million Golden Dragons<br>Trade Routes: Gwent, Lyons, Castile<br><br><b><u>Military Stats</u></b><br>-Yarls Arraken Armies<br>50,000 Heavy Infantry<br>40,000 Crossbowmen<br>10,000 Cavalry<br>5,000 Beserkers<br>19,000 Light Infantry<br>1,000 Mages<br>200 Long Ships<br><br><hr><b><font size="4"><br>
11: The Kingdom of Gwent</font></b><br>Also known as The Dragon Kingdom, the kingdom of Gwent was first created by settlers from Wessex though what they didn't know was that the land was also inhabited by Dragons. At first throughout its existence Men and Dragons waged bloody war against another but then something mysterious happened and the the First Dragon Rider arose. Now the people of Gwent live peacefully alongside the dragons. They are ruled by a Dragon Rider Yarl. The people of Gwent are notorious raiders and pirates.<br><br><b><u>Civil Stats</u></b><br>Population: 2,000,000<br>Population daily gain: 1,010,000<br>Population daily loss: 1,000,000<br>Government type: Kingdom<br>Military age: 1,200,000<br>Yarl: 1<br>Nobles: 130<br>Soldiers(all able to wield a blade fight): N/A<br>Merchants: 300,000<br>Craftsmen: 200,000<br>Serfs: 1,500,000<br>Humans: 100%<br><br><b><u>Economic Stats</u></b><br>Income: 50,000,000 Golden Dragons<br>Trade Routes: Wessex<br><br><b><u>Military Stats</u></b><br>-Winter Raiders<br>9,000 Light Infantry<br>3,000 Archers<br>1,000 Beserkers<br>20 Dragoni Riders<br>200 Mages<br>240 Longships<br>100 Galleys<br>50 Heavy Warships<br><br><hr><br><b><font size="4">
12: The Republic of Lyons</font></b><br>The Grand Orcish Republic of Lyons was formed by innovative Orcs who decided to carve out a homeland for themselves out of the former capital of the Second Dark Lord. Much of the surface is blackened and covered in a thick black smoke as such they have been forced to adapt. Paying Gnome engineers to construct massive floating cities which they now inhabit. The Orc Republic is not a true Republic with a single house dominating the elections. Rather tbe nation is run by the various Merchant Companies that reside in the sky cities. The nation is also famous for its production of Sky Ships.<br><br><b><u>Civil Stats</u></b><br>Population: 10,000,000<br>Population daily gain: 1,005,000<br>Population daily loss: 1,000,000<br>Military age: 4,000,000<br>Republic Chancellor: 1<br>Merchants: 3,000,000<br>Soldiers: 50,000<br>Craftsmen: 5,000,000<br>Slaves: 1,950,000<br>Government type: Republic<br>Orcs: 80%<br>Gnomes: 10%<br>Dwarves: 5%<br>Humans: 5%<br><br><b><u>Military Stats</u></b><br>-Republican Fleet<br>45 Sky Frigates<br>2 Sky Galleons<br>20,000 Marines<br><br>-Republican Guard<br>10,000 Crossbowmen<br>20,000 Heavy Infantry<br>50 Sky Galleys<br><br><hr><font><br><font size="4"><b>
13: The Kingdom of Castile</b></font><br><font size="2">The Kingdom of Castile once the location of the original Nine Wizards who kept the Hell Portal Barrier before being slayed by the Dark Lord in the Second Age it is now a "Free Land" ruled by a Duke. Castile is home to a large number of Criminal Gangs and Mercenary Companies. The Duke himself is a vile corrupt fellow who enjoys inflicting pain on his enemies. However the common folk however have an old legend that one day a hero with the Blood of The Dragon will overthrow the Duke and restore the Kingdom.<br><br></font><b><u>Civil Stats</u></b><br>Population: 8,000,000<br>Daily population gain: 1,005,000<br>Daily population loss: 1,000,000<br>Government type: Kingdom<br>Military age: 3,000,000<br>Duke: 1<br>Nobles: 200<br>Gang Leaders: 500<br>Soldiers: 5,000<br>Merchants: 1,500,000<br>Craftsmen: 2,000,000<br>Peasants: 4,000,000<br>Criminals: 1,000,000<br>Humans: 95%<br>Gnomes: 5%<br><br><b><u>Economic Stats</u></b><br>Income: 160 million Golden Dragons<br>Trade Routes: Castile, Lyons, Assyria, Wessex<br><br><div style="text-align:left;"><b><u>Military Stats</u></b></div>-Dukes Army<br>2,000 Knights<br>2,000 Men at Arms<br>1,000 Archers<br><br>-Criminals<br>1,000,000 Light Infantry/Archers<br><br><hr></font><b><font size="4"><br>
14: The Republic of Dunmore</font></b><br>The Republic of Dunmore is a High Elven nation, established by shipwrecked sailors. The Republic now stands as a powerful maritime nation ruled over by the various companies that have established themselves on the island chain. The island chain is also home to a Gnome colony established by the Leafhold Empire with the agreenest of the Republic to give Gnomes a home of their own. The Republic relies heavily on Mercenary Companies.<br><br><b><u>Civil Stats</u></b><br>Population: 5,000,000<br>Daily population gain: 1,005,000<br>Daily population loss: 1,000,000<br>Government type: Republic<br>Military age: 1,400,000<br>Guild Masters: 25<br>Merchants: 1,000,000<br>Soldiers: 25,000<br>Craftsmen: 1,000,000<br>Peasants: 2,075,000<br>High Elves: 75%<br>Gnomes: 25%<br>Humans: 5%<br><br><b><u>Economic Stats</u></b><br>Income: 100 million Golden Dragons<br>Trade Routes: Helenus<br><br><b><u>Military Stats</u></b><br>-The Crimson Fleet<br>120 War Galleys<br>50 Warships<br>-Crimson Army<br>20,000 Pikes<br>5,000 Archers<br><br><hr><br><b><font size="4">
15: The Nine</font></b><br>The Nine located around the Great Sea, the flooded Crater where the Old and New Gods battled the Second Dark Lord. The land is well low for theit massive stone towers that scrape the very heavens. The nation is ruled by a High Council of Wizards, it is also the keeper of the Magical Barrier over the Western Hell Portal. It posses the greatest magical college in all the world.<br><br><b><u>Civil Stats<br></u></b>Population: 300,000<br>Government: N/A<br>Population daily gain: N/A<br>Apprentices: 200,000<br>Mages: 50,000<br>Wizards: 50,000<br><br><b><u>Economic Stats</u></b><br>Income: 500 million Golden Dragons<br>Trade Routes: N/A<br><br><b><u>Military Stats</u></b><br>2,000 Trolls<br>5,000 Direwolves<br>20 Dragon Riders<br>500 Combat Mages<br>25 Combat Wizards<br><br><hr><br><b>